AI Insights · Timothy · January 2022
Top 5 Shoot'em Up Games on Android in France: Q4 2021 Performance
Discover the performance trends of the top 5 Shoot'em Up games on Android in France during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the Shoot'em Up genre on Android in France saw notable performances from several top games. Here's a detailed look at how the top 5 games fared, based on data from Sensor Tower.
Archero
From publisher Habby, Archero experienced a dynamic quarter. Weekly revenue peaked at approximately $18.5K in the final week of December, following a steady rise from around $10.4K at the start of the quarter. Downloads fluctuated, reaching a high of 4.8K in late October and a low of 2.8K in early December. Active users showed a downward trend initially, from 44.7K to 34.7K, before rebounding to 42K by the end of December.
Azur Lane
Azur Lane, published by Yostar Limited, saw varied revenue trends, starting at $17.5K and ending at $21.5K in the last week of December, with a notable dip mid-quarter. Downloads were generally low, peaking at 889 in the final week. Active users hovered around the 3K mark for most of the quarter, with a slight increase towards the end.
Hunt Royale: Action RPG Battle
BoomBit Games' Hunt Royale displayed a consistent performance. Weekly revenue saw a significant increase, ending the quarter at approximately $8.6K. Downloads were relatively stable, with a slight peak of 2.3K at the beginning and around 1.9K at the end. Active users fluctuated around the 7K mark, with minor ups and downs throughout the quarter.
Space shooter - Galaxy attack
Space shooter - Galaxy attack by 1SOFT showcased strong metrics. Weekly revenue remained steady, averaging around $4.4K by the end of December. Downloads were robust, peaking at 17.1K in early November. Active users maintained a high level, starting at 96.2K and peaking at 105.9K in early November before ending the quarter at 95.5K.
Mr Autofire
Published by Lightheart Entertainment, Mr Autofire had a mixed quarter. Weekly revenue peaked at $4.6K in late October, with some fluctuations throughout. Downloads varied significantly, from a low of 503 in early December to a high of 3.3K in the final week. Active users had a minor decline early on but saw a resurgence, ending the quarter at 27.9K.
These insights, derived from Sensor Tower data, provide a comprehensive view of the trends and performances of the top Shoot'em Up games on Android in France during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.